Work
From the big pitch to the bigger picture, our multidisciplinary studio makes radical ideas real.

Concept + Creative

1⃝

Experience + Environment

Virtual + Video

Capabilities
We work with artists and brands to develop projects that bring clarity to creative vision.
Our most impactful work exists in the real world. From retail to the stage, our experiences incorporate digital flexibility with physical authenticity.
Whether film, photo, or brand, we produce strong content for the screen. Past digital work of ours spans web, mobile, and media.

Concept + Creative

1⃝

Experience + Environment

Virtual + Video

Capabilities
We strive to pull off stunning installations, campaigns, and projects with our spe
cialized know-how. Between our talents we cover the physical, digital, and everything in-between.
ur spatial projects are designed to act as catalysts for awe. Through thoughful design and futureproof technologies, we are creating wonder.
We develop productions with strong creative concepts. Our experiences in live music helps us coordinate complex produciton elements.
We work with artists and brands to develop projects that bring clarity to creative vision.
Fender Guitars
Point of Sale experience
A rendering of our point of sale interactive installation we designed for Fender Guitars.
Our most impactful work exists in the real world. From retail to the stage, our experiences incorporate digital flexibility with physical authenticity.
Emmit Fenn
Far from here Pt. II Tour
Whether film, photo, or brand, we produce strong content for the screen. Past digital work of ours spans web, mobile, and media.
Smog Open Studio
Lidar-derived digital art
Client
Project
Type
Our Role

Past Works

Archive
Emmit Fenn
Far From Here Pt. II Tour
Concert
Lighting Fabrication
Project Type
Concert
Our Role
Lighting Fabrication
Skills
Fabrication
Production
Project Management
Description

Working alongside Show Director / Designer / Operator Hugo Shiboski, we brought his concept render to reality with the construction of custom modular lighting towers. Designed for life on the road, and adaptable to a range of venue layouts, these brought energy to the show each night of the Far From Here Pt. 2 tour. Lighting frames fabricated by Matt Leonardo.

Jim-E Stack
Jim-E Stack Tour
Concert
Direction, Light + Video
Project Type
Concert
Our Role
Direction, Light + Video
Skills
Direction
Production
Digital Design
Light Operation
Description

When challenged to design and produce Jim-E Stack’s debut LA and NY headline live shows, we jumped at the opportunity. The team’s challenge was to use color as the only building block. Avoiding traditional animations, we focused on simple color palettes, moody/flashy back lighting, and negative space. Our work culminated in a bicoastal tour running the live production and operation of his shows. Matt Leonardo assisted on lighting operation.

ABC Dialect
Live Performance
Concert
Production Design
Project Type
Concert
Our Role
Production Design
Skills
Production
Description

Production for ABC Dialect's LA debut at our studio. Set fabricated by Matt Leonardo.

Baird
Show n' Tell
Concert
Production Design + Space
Project Type
Concert
Our Role
Production Design + Space
Skills
Direction
Production
Description

Production and Space for Baird’s first live show ever, supporting the release of his "Birdsongs Vol. II" EP. Set fabricated by Matt Leonardo.

Glow in the Dirt
GITD Event Series
Concert
Design + Production
Project Type
Concert
Our Role
Design + Production
Skills
Development
Direction
Fabrication
Light Operation
Production
Description

During our time at the studio, we've produced events for the fun of production. These events have been a way for us to experiment on our terms. Set fabrication done by Matt Leonardo.

Memmi
Heartburn
Concert
Design + Production
Project Type
Concert
Our Role
Design + Production
Skills
Digital Design
Production
Description

Digital design for Memmi's EP "Heartburn". Over the course of a year, we worked with the artist to develop a design language for his EP. To celebrate the release of his project, we designed an experimental lighting and sound setup at Glow in the Dirt to host a listening party.

Unusual Demont
Vanta
Music Video
Production + Set Design
Project Type
Music Video
Our Role
Production + Set Design
Skills
Production
Direction
Description

Working alongside Unusual Demont's creative director Nicole Blue, we offered production and set design. We used 360 cameras as a tool for non conventional shot choices.

Glow in the Dirt
Mirrors
Art Installation
Concept + Design
Project Type
Art Installation
Our Role
Concept + Design
Skills
Digital Design
Production
Description

This project was our first experiment with an artist-in-residence program. Alongside Argentine lighting designer Mauro Pujia, we developed a concept installation– Mirrors.

Good Idea Studio
Landing Page
Website
Design & Development
Project Type
Website
Our Role
Design & Development
Skills
Development
Digital Design
Description

We were approached by an up and coming film production studio out of Vancouver– Good Idea Studios. The group gave us their trust in making the website to host their portfolio. We worked with designer Lea Schwegler to make a cohesive digital design language.

MNDR
Hell 2 Be You Baby
Music Video
Direction + Production
Project Type
Music Video
Our Role
Direction + Production
Skills
Editing
Direction
Production
Description

Hell 2 Be You Baby

Moontower
What Day Is It?
Live Performance Film
Strategy + Production
Project Type
Live Performance Film
Our Role
Strategy + Production
Skills
Strategy
Production
Direction
Set Design
Editing
Description

What Day Is It is a 15-minute live performance film for electro-pop trio Moontower, featuring unreleased songs from their forthcoming EP. Each song's visual identity is ever-evolving, showing viewers the ambiguity of dusk and dawn, and leaving them feeling lost in time.

Culver City
Culver Current
Digital Sculpture
Production + Fabrication
Project Type
Digital Sculpture
Our Role
Production + Fabrication
Skills
Production
Fabrication
Project Management
Description

The City of Culver City commissioned media artist Nate Mohler to create a dynamic artwork for Culver City City Hall Courtyard. Culver Current is made with 1,011,712 pixels, 494 LED panels, 82 power supplies, 27 receiving cards, stands on a 9-foot steel frame, and is wrapped in 8 custom textured and thermoformed sheets of Corian.

Janet Jackson
Metamorphisis
Short Films
Production Design
Project Type
Short Films
Our Role
Production Design
Skills
Set Design
Description

Production design for Ourros, developing narrative films for Janet Jackson's "Metamorphosis" Vegas residency.

Fender Guitars
Fender Lab
Retail Installation
Strategy + Design
Project Type
Retail Installation
Our Role
Strategy + Design
Skills
Production
Strategy
Set Design
Description

Strategy & design for a Fender Guitars retail installation.

Merciv
Merciv Playground
Immersive Art Park
Strategy + Production
Project Type
Immersive Art Park
Our Role
Strategy + Production
Skills
Production
Set Design
Strategy
Description

Immersive art park showcasing the works of various LA-based multimedia artists and developed an augmented reality game.

Thirdspace
Branding Package
Branding Package
Design
Project Type
Branding Package
Our Role
Design
Skills
Graphics
Description

Mira Labs, Inc.
TED Conference Demo
Immersive Installation
Retail Design
Project Type
Immersive Installation
Our Role
Retail Design
Skills
Retail Design
Production
Strategy
Description

Interactive experience showcasing Mira Lab's's augmented reality headset at the 2018 TED Conference.

LOST
Derailed
Music Installation
Concept + Production
Project Type
Music Installation
Our Role
Concept + Production
Skills
Set Design
DMX
Strategy
Production
Description

Developed a modular stage to be shipped into wilderness locations. Stage design included an integrated monitor system for performers as well as a wireless DMX lighting system tied into the DJ deck to run without the need of a dedicated lighting operator. Coordinated logistics for the production team to manage this set as it traveled.

Vintro
Branding Package
Visual Branding
Design
Project Type
Visual Branding
Our Role
Design
Skills
Graphics
Description

Visual identity and branding package for Vintro.

Merciv
Merciv Pod
Immersive Installation
Concept + Production
Project Type
Immersive Installation
Our Role
Concept + Production
Skills
Development
DMX
Production
Strategy
Description

Augmented reality installation demoing a multi-user live music experience.

Boy Willows
Crool
Set Build
Production
Project Type
Set Build
Our Role
Production
Skills
Set Design
Production
Description

Set design for the Cool music video by artist Boy Willows.

LOST
Event Assets
Visual Branding
Design + Development
Project Type
Visual Branding
Our Role
Design + Development
Skills
Development
Graphics
Editing
Description

Motion graphics to support the LOST visual identity.

USC LPL
Logomark
Visual Branding
Design
Project Type
Visual Branding
Our Role
Design
Skills
Graphics
Description

Redesign for USC Liquid Propulsion Lab's brand assets.

Expat Society
Night of Sins
Music Event
Design + Production
Project Type
Music Event
Our Role
Design + Production
Skills
Editing
Development
Projection Mapping
Description

Visual design for Expat society's Night of Sins event. The main set design included visuals projection-mapped to stage.

Onyx
Silent Disco
Music Event
Visual Production
Project Type
Music Event
Our Role
Visual Production
Skills
Projection Mapping
Graphics
Editing
Description

Motion graphics for the Onyx Silent Disco series.

Case Study

What Day Is It?

Client
Moontower
Project Type
Live Performance Film
Our Role
Strategy & Production
Skills
Strategy
Production
Color
Set Design
Branding

What Day Is It?

Client
Moontower
Project Type
Live Performance Film
Our Role
Strategy + Production
Skills
Strategy
Production
Color
Set Design
Branding
Case Study
Client
Moontower
Project Type
Live Performance Film
Our Role
Strategy & Production
Skills
Strategy
Production
Color
Set Design
Branding
The opening title to Moontower's "What Day Is It?" live performance music video.
What Day Is It is a 15-minute live performance film for electro-pop trio Moontower, featuring unreleased songs from their forthcoming EP. Each song's visual identity is ever-evolving, showing viewers the ambiguity of dusk and dawn leaving them feeling lost in time.

After canceling their 2020 headline tour due to COVID, we worked with Moontower to develop an alternative to the live music experience. We reached out to our production partner Eastside LED and visual designer Nicole Blue to build worlds for each song blending the line between digital and physical production. The film laid the groundwork to produce a four-night virtual tour for Moontower fans, with each show featuring unique stage production.

Due to new production safety regulations, the show was automated wherever possible to minimize the onsite crew. We worked closely with the band to integrate a custom live lighting and visual system with their on-stage equipment. After production, we handled everything from editing to color to titles to delivery.
A behind-the-scenes shot of Tom preparing for his performance.A wide shot of the band lit brightly in front of the LED wall stage with our programmed lights in scene.Signer Jake being lit by overhead DMX light bars.
A wide shot showing the entire stage that we designed and built.
A closeup of Moontower bassist and drummer Tom performing in an intimate atmospheric scene from the "What Day is It?" live performance music video.
A dark and colorful closeup of Moontower's lead singer Jake in the "What Day Is It?" music video.
A wide shot of the band in front of the LED wall stage we designed for the "What Day Is It?" live performance film.
A shot of Dev reflecting from the overhead ceiling during the "What Day Is It?" performance.
A closeup of Devon playing keys with warm lighting.
A shot of our friend and DP Gabe shooting the performance.
The "What Day Is It?" LED wall showing an animated graphic with Dev playing keys in front.
4 Songs, 4 Unique Looks
Bury Me
Rerun
Got My Way
Hit The Lights
As an opportunity to lead from concept to execution, we worked tirelessly to master every role. This responsibility helped us create a tight-knit team capable of pulling off a project normally delivered by large productions. What Day Is It is our most involved project to date.
4 Songs, 4 Unique Looks
Bury Me
Rerun
Got My Way
Hit The Lights

Go from the big pitch
to the bigger picture

About
Co-founders Jacob and Hunter in our dome set design.Co-founders Jacob and Hunter in our dome set design.
Hunter Bryant
Head of Design
Left
Jacob Fishman
Head of Production
Right

Co-founders Jacob & Hunter met at The USC Academy of Arts, Technology, and the Business of Innovation, an experimental program founded by Dr Dre & Jimmy Iovine.

After 5 years working in live music and tech, the duo joined forces to build something bigger– Glow in the Dirt.

Our experience has taught us that great work starts with a great team. And after years of experience together, we can say that we are a great team.

Collaboration is at our core, so we know that our best work comes from the collective effort of our creative network.

With the support of our talented network, we are confident in our ability to join any project at any stage.

We’ve since set up our studio in the Arts District outside of Downtown Los Angeles. Learn more ->

Team
Studio
Approach

Background in design and project management for live music, installation art, and video production.

Background in graphic design and software engineering for consumer and creative tech.

Want us on your team? Let's chat.